2101: A Space Odyssey — UNSW Digitropica 2025
Official UNSW Digitropica 2025 selection in the Visual Effects category, directed by Ella Crossley and built with Nuke compositing and Maya 3D […]
Official UNSW Digitropica 2025 selection in the Visual Effects category, directed by Ella Crossley and built with Nuke compositing and Maya 3D […]
Official UNSW Digitropica 2025 selection in the Animation category, directed by Samuel Paakow Ampah Clement — a 2D animation built in Illustrator […]
VFX compositing and matte painting work commissioned by Chandigarh University u2014 Jagreuben’s own undergraduate alma mater u2014 for its official YouTube channel, […]
“Return To Sender” is Jagreuben’s Masters capstone project, produced in the final studio year of the Master of Animation & Visual Effects […]
A hard-surface 3D model built as part of UNSW coursework — an interactive, fully rotatable 3D asset rather than a pre-rendered clip. […]
Camera and shot work for the UNSW Production Studio module, graded in DaVinci Resolve — focused on shot composition, camera language, and […]
Compositing work assembled in Foundry Nuke for the UNSW VFX pipeline — combining render passes into a finished, graded shot.
Character rigging work for the UNSW Rigging Studio module, built in Maya — covering a custom caterpillar rig with organic, segmented deformation […]
Procedural effects simulation and render built in Houdini for the UNSW Procedural FX Studio module — covering simulation setup, look development, and […]
Early animation draft work produced during the Master of Animation & Visual Effects at UNSW, exploring timing, weight, and character motion fundamentals.